Table of Contents

Creating a series of pitch bend events

You can create a series of calculated, machine-generated pitch bends by using the Pitch Bend Sequence dialog.

Usage

Open matrix editor and select the events you want to apply the bends. Please note that the events you select are not modified, the selection is only used for start and end times of bends.

Select Edit → Insert Pitch Bend Sequence… from menu. The dialog should open.

Parameters

Preset

You can select from 3 predefined presets and 1 user defined.

User

This preset stores previously entered parameters.

Linear ramp

Ramps pitch from value defined in pre bend box to end value of bend sequence box.

Fast vibrato arm release

This simulates the effect that's possible with certain types of guitar vibrato bridges (some people falsely call these tremolo bridges).

Vibrato

Generates a vibrato. You need to specify start and end depth of vibrato by entering a values in pre bend and bend sequence boxes.

Pre Bend

At the beginning of the selected range it's possible to insert a bend (pre bend), then after a definable delay (duration) the actual sequence begins.

Value (%)

Value of the very first pitch bend inserted in per cents. -100 % is lowest and 100 % highest possible pitch. 0 is neutral or “normal”.

Duration (%)

Duration of the pre bend compared to whole selected range. If set to 100% no bend sequence is applied.

Bend Sequence

In this box you specify the parameters for the series of bend events.

Ramp duration (%)

Duration of the linear ramp in per cents compared to time of selected events minus time of pre bend. Ramp ends before the sequence if lower than 100%.

End value (%)

The pitch at end of the ramp in per cents.

Vibrato start amplitude (%)

This defines amplitude of the vibrato at beginning of the bend sequence.

Vibrato end amplitude (%)

This defines amplitude of the vibrato at end of the bend sequence.

Vibrato wavelength

This defines frequency of vibrato. Defined as resolution units. See below.

Resolution

Sequence is divided in this many pieces.

Also see

Version of this page for controller branch